The timing isn’t that hard. With the necromancer dead, the chariot will ride down and kill the skeletons, so don't bother with them. This is avoidable by simply circling him. anyone who eventually gives up on this game will have one. Woosh. Next part is tricky, be aware of the skeleton with rapier (thrusting), he breaks your poise very easily! As an example, a Greatsword R1, triggered the instant the boss jumps will always connect and do decent damage. Now the player can safely pull the lever and fight the boss. The horse will then turn towards you and you should circle around it once again. Once this boss fight starts, the Chariot will appear on your left and its way in a circular fashion counter-clockwise around the arena. You then run down the hall and toss alluring skulls to keep the skeletons from bothering you. Do not stay in front of the horse. Be wary and prepared for the mobs before the boss. Summary: Run to the first Necromancer in the third left cove; do not lock on him to avoid lock on issues. Although the Executioner appears to be the master of the chariot, it's actually the horse that controls the machine and carries out its creator's will to torture the undead. You may also try to bait it into doing its front stomp attack or dodging its breath attack and then getting a few blows in. Shoot him down. The lever can be difficult to see but it's on the opposite side of the last Necromancer at an angle. As you're running around, you'll have to take cover from the chariot by hiding inside small slits along the walls. Once the boss is at 30-40% health the chariot will fall into the hole. Health Then run back to the very beginning and hide in the corridor opposite to the fog door you entered. Also, in SotFS, there's one of these (minus the chariot it pulls) in Drangleic Castle. You don't want it to charge you as it is more difficult to dodge and can deal serious damage. Use (poison) arrows to kill the respawning phantom right before boss. The player can now freely kill the boss without any resistance. After you've pulled the lever, the gate will come down and the chariot will crash through it, destroying the chariot and killing the skeleton riding it. After defeating the boss, the player is given access to the, It's possible to get past the Chariot without going into the alcoves by sticking to a wall and rolling when the chariot is about to hit the player. In Scholar of the First Sin, a chariot horse can be found in Drangleic Castle, in the hall previously filled with Alonne Knight Captains. Another method: kill all necromancers as explained, and run to the pit the chariot jumps over. NG Now, do not enter the gate, but return back to the summoning place of Bashful Ray. From the entrance, run left, ignoring the first three skeletons. The Executioner's Chariot was created with the sole purpose of tormenting and punishing the undead during the hunts organized by the Old Iron King. Stand with your back against the right hand wall, facing the opposite wall, and as close to the edge of the pit as you can safely be. You have beat me. Pull out a large club, and do batting practice with the chariot. Dodge by rolling forward and to the side. https://darksouls2.wiki.fextralife.com/Executioner's+Chariot https://darksouls2.wiki.fextralife.com/Executioners+Chariot (apostrophe can also be %27 in the url), The strategy of hiding in the alcoves as the chariot passes is stupid. This is when it switches to the Fighting Phase. They will continue to resurrect the skeletons, which should all but be ignored. Hide in one of the side holes and wait for the boss to pass. NG+ Like the name describes Executioner's Chariot, the boss is actually the Chariot and not the skeleton riding it. Stand by one of the alcoves near the entrance to the boss fight and shoot it down the hall when you see the Chariot come around the corner. This is the one. Then immediately run to the corridor the necromancer is in and spam it with R2 dagger attacks until it is dead. While in the Death Chase phase he will constantly ride in a circular motion around the map, in the fighting phase you will combat the two headed horse that pulls the Chariot. Summon him and run to the mist gate, and he will follow. Instead, you are presented with a longer, curved corridor. 4,140 If you are having trouble catching the Chariot as it goes by, try using a spell that shoots straight (like Lightning Spear or Soul Spear). Sprint to the first necromancer, kill her and you have moment to breathe. Good luck. HP: 4000-6000 (Standard Game) Souls Awarded: 19000 (Standard Game) 38000 (NG+) Drops: Executioner's Chariot Soul, Chloranthy Ring +2 (NG+). Once this lever is pulled, the main gate will close and you must wait for the chariot to come around again to start phase two. After casting, stand in one of the alcoves and wait). Continuing around the arena, clearing out the remaining Necromancer and Skeletons, the player will notice that the chariot is being held above the pit by the two horses, while the charioteer dangles helplessly underneath. Once he's dead, allow the chariot to pass by again before moving on. The fighting phase of it can be done by ranged or melee, which ever you prefer. The final 'fight' phase can be avoided by damaging the boss as it circles the arena (by using either ranged attack or arrows.) If you keep getting overwhelmed by skeletons: kill the nearest one before he assembles, kill the second one right after he assembles, hide on right side - chariot does first pass and will knock down the 3rd skeleton, rush out and kill him before he gets up. After entering the arena, the player can choose to rush the first Necromancer and clean up the Skeletons, allowing the player to take cover in an alcove. The horse will be free as the chariot is completely … Alternate strategy (ranged or magic users). Contributions to Fextralife Wikis are licensed under a, The Horse raises it upper body and stomps on the ground with his hooves. As you enter the fog door, phase one begins. .You can use a ranged weapon or an large area spell (Preferably soul vortex, because of the boss's large hitbox) in order to kill the boss. NG Once it kicks and you successfully avoid it, move in quickly and hit the horse one or two times. I just spammed lingering flame at him to win. Okay so what you want to do after the Executioner's Chariot is go to Harvest Valley (The place after you defeat the Skeleton Lord in Huntsman's Copse). You can also use the binoculars if you like. Poison works quite well. Instead, stay behind it and try to bait it into kicking with its hind legs. The second is linked with the other four. This avoids mass pulls. The horse is very easy to fight and behaves similarly as the Fang Boar from the first Dark Souls. After you shoot it, you have plenty of time to dodge into the alcove. The only way to avoid damage from the chariot is to duck inside one of the numerous alcoves in the walls. The first phase is the hardest part of the fight. Do not attempt to go to the right, as there is a gaping pit that you will fall through, while the chariot can still traverse this path. In Scholar of the First Sin only, Creighton the Wanderer can be recruited as a phantom for this fight, once freed, and, if the player moves fast enough, the shade Bashful Ray may also join, which can help in keeping the skeletons at bay for a while. The boss is a large chariot drawn by a 2 headed horse, inside a large circular arena filled Position yourself on the bridge between the two holes and he won't follow but run up and down the bridge. Located in the Undead Purgatory, the Executioner's Chariot attempts to run over the player when encountered. I bet no one tried to, but you can summon Bashful Ray to fight the chariot. The Executioners Chariot is a boss found in the Undead Purgatory. Once both of the Necromancers are dead, the chariot should make quick work of the Skeletons. Once you enter the room, a cut-scene will occur showing a skeleton pulling a lever which raises a gate. Using a bow and arrows will easily defeat the crazy horse. This is the boss that beat me. Phase 2: At the start of phase two, the horse will fall over. Various Skeleton enemies inhabit the corridor, but they are not the primary concern. Deal the most damage her and you should circle around it once again and. 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